PUBLISHED WORKS

TEN CANDLES (DECEMBER, 2015)

CREDITS: Game Design, Graphic Design, Book Layout, Publisher

Ten Candles is an analogue game I designed and published in December, 2015. Set in a world that has fallen dark, this horror game played by the light of ten candles casts you and your friends as survivors fighting back against the darkness and the monsters who dwell within. It received critical acclaim from notable game review sites (such as Shut Up & Sit Down, and The Alexandrian). It was nominated for four ENnie Awards, (including Product of the Year, Best Rules, and Best Game. It was also nominated for Most Innovative Game in both the Indie RPG Awards and IGDN Indie Groundbreaker Awards


CONCEPTUAL WORKS / WORKS IN PROGRESS

 

 
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GATHER is an freeform tabletop rpg currently slated for a Q4 2017 crowdfunding campaign. Gather is a worldbuilding game centered around a meeting of kinships scattered around the land. It incorporates Legacy elements, allowing players to change the very rules of the game every time they play.

 

 
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MONSTERWALK is a pick-and-pass card drafting tabletop game where players take the role of teenage entrepreneurs taking the local monsters out for a walk to earn a few more dollars. 

 

 
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EVERSONG is a digital game in a world that has undergone some unknown calamity. Its denizens, beings who speak only in music, are scattered. They must reunite to repair the shattered harmonies of their land.