"One of my favorite gaming moments ever." -Rob Daviau (Pandemic Legacy)

"This game might top Dungeons & Dragons... A must-play game... An unforgettable experience." -God Made Geek, Geek Made Stuff Podcast

"I love this game." -James D'Amato (One Shot RPG Podcast)

"A masterful storytelling game." -Justin Alexander (The Alexandrian)

"If you like horror RPGs, you can’t afford to miss this.
The genre has a new leader to beat." -Michael Duxbury (Roll Plus Hot)

Ten Candles is a zero-prep tabletop storytelling game designed for one-shot 2-4 hour sessions of tragic horror. It was released in December 2015 and is best played with one GM and 3-5 players. It is played by the light of ten tea light candles which provide atmosphere, act as a countdown timer for the game, and allow you to literally burn your character sheet away as you play. Ten Candles is described as a "tragic horror" game rather than survival horror for one main reason: in Ten Candles there are no survivors. In the final scene of the game, when only one candle remains, all of the characters will die. In this, Ten Candles is not a game about "winning" or beating the monsters. Instead, it is a game about what happens in the dark, and about those who try to survive within it. It is a game about being pushed to the brink of madness and despair, searching for hope in a hopeless world, and trying to do something meaningful with your final few hours left. 

"It's bleak, terrifying, and one of my favorite games ever written." -Taylor LaBresh (Gnome Stew)

"So, so much fun." -Marshall Miller (Fine Mess Games)

"Game design is fickle. It's hard to do well. I always think the best [games] are games that marry the mechanical and narrative symbolism together. And Ten Candles hits it just perfectly out of the park... It's unlike anything else I've ever played.." -Brandin Tyrrel (DLC Podcast)

"Brilliant mechanics." -Fear The Boot Podcast

"The best RPG I have played in years. YEARS." -Mike Kanarek (Aviary Games)

The setting of Ten Candles will change game to game as the gamemaster selects different "modules" to run for an ever-changing lineup of doomed characters and scenarios for them to play within. The antagonists of the game also change, leaving you to fight nightmares in one session only to fight sentient shadows, bloodthirsty clowns, or the gods themselves in the next. Every session of Ten Candles is unique and will present an entirely new tragic story for you to tell.

These things are true: the world is dark, and you are alive.

"In picking up Ten Candles, you’re acquiring the enchanted key to a vast library of doom and darkness that is somehow paradoxically also filled with hope, laughter, and togetherness. A key that is incredibly well-crafted, easily accessible, accompanied by clear directions, inexpensive, and so very worth it."
-Cynthia Hornbeck (Shut Up & Sit Down)

"The single best game I’ve found for developing tension and fear in players is Ten Candles" -Richard B (Regulations, Rhetoric, and RPGs)

"There's nothing quite like it... This thing sticks with you." -Jamie Lindemann
(Nerdhaus Games)

"Just buy it, guys." -Rachael Chambers (Rae Plays)

Check out some of the links below for more information about Ten Candles:

  • How To PlayA basic overview of the rules by designer Stephen Dewey (from the game's original Kickstarter)

  • Review: Ten CandlesA "Shut Up & Sit Down Recommends" review from Cynthia Hornbeck on Shut Up & Sit Down

  • Review: Ten Candles - A 10 out of 10 review from Justin Alexander on The Alexandrian.

  • Mini-Review: Ten CandlesA great review from Michael Duxbury on michaelduxbury.com

  • Review: Ten CandlesA 4 out of 5 review from Kate Bullock on Bluestocking's Organic Gaming

  • "The Last Boat" Live PlayCheck out the awesome folks over at Nerds and Stuff playing through (and video recording) The Last Boat module. Includes character creation and the entire game's playthrough.

  • "The Wedding" Live Play - Jimmy and Bea are just plain awesome. For their actual play podcast Have You Roleplayed, they also played Ten Candles! They've got a few episodes devoted to it, including a general discussion, and part 1 and part 2 of their playthrough.

  • "Dead Radio" Live Play - Listen to Stephen Dewey join the folks at the Startup Gamers Podcast for a full playthrough of Ten Candles. This first installment (click: here) goes through a game overview and character creation. The second installment contains the entire playthrough. 

  • "Dead Radio" Live Play - Here we have the lovely actual play podcast Disgruntled GM. For their first episode, they played Ten Candles and also played through the classic Dead Radio module. 

"Packed with clever ideas." -Daniel Lewis (Gauntlet Podcast)

"The best horror game since Dread." -Kevin Kulp (TimeWatch)

"Completely amazing." -Seth Zeren (Providence Indie RPGS)